
Game Development
Photoshop Course Description
This course provides students with a comprehensive introduction to Adobe Photoshop, the industry-standard software for digital imaging, graphic design, and visual content creation. Students will learn essential skills including photo editing, retouching, color correction, advanced selections, masking, digital compositing, typography, and creative design techniques. Through hands-on projects and real-world assignments, learners will gain experience designing posters, social media graphics, digital artwork, and high-quality visual content. By the end of the course, students will be able to confidently navigate the Photoshop workspace, apply non-destructive editing workflows, and create professional-level graphics suitable for print, web, and multimedia production.
The Game Development with Unreal Engine course immerses students in the world’s most powerful and widely used real-time 3D creation platform.
Semester A
Learners will gain hands-on experience building interactive environments, designing gameplay mechanics, optimizing performance, and developing fully functional game levels. Using Unreal Engine’s Blueprint visual scripting system, students can prototype and create gameplay without needing advanced programming skills, while also exploring the engine’s cutting-edge tools for lighting, physics, animation, sound, and user interface design. The course introduces industry-standard workflows used in AAA game studios, allowing students to develop the technical and creative skills needed to produce professional, high-quality game experiences.
Semester B
In addition to core game development, students will explore Unreal Engine’s expanding role in virtual production, simulation, and immersive media. The course covers world-building techniques, character integration, and environment design that translate seamlessly across both gaming and VR applications. Learners will also gain experience testing and optimizing their projects for desktop, mobile, and next-generation platforms. By the end of the course, students will have a strong foundation in Unreal Engine and a portfolio-ready interactive project that demonstrates their ability to design, build, and publish dynamic real-time experiences using the global industry standard.